Drawing the Mark In Physics, Western Magical Traditions, Stories and Politics: Five Explorations in Laws of FormThis presentation offers an interdisciplinary tour through five active research threads, each applying George Spencer-Brown’s Laws of Form — and its BF and Quaternionic extensions — to distinct domains.
1. Bell’s Inequality and Imaginary Forms.I reformulate Bell’s inequality, a key Quantum Mechanical Theorem, within the
Laws of Form framework, exploring the meaning of the act of measurement as a distinction. Imaginary forms are then introduced to probe configurations that approach or violate the classical bound, offering hints toward potential new reformulations of quantum non-locality and a possible path toward formally breaking Bell’s inequality.
2. Analytic BF Calculus: Distinction, Entropy, and Equivalence.I present an analytic representation of imaginary forms in BF calculus, examining the entropy cost of introducing a new form into an expression, average entropy differentials across computational runs, and a proposed
notion of equivalence of form — with hinting implications for how consciousness might carve its environment into distinctions.
3. Laws of Form, the Western Magical Tradition, and Meaning Making. I explore the structural resonance between LoF, BF calculus, and quaternionic extensions and the operative logic of Hermeticism and Western magical practice, arguing that the act of marking and crossing maps naturally onto classical ritual and intentional structures. This is further extrapolated into notions like “Quadrant Analysis”, a new view at the “Relativistic Political Compass” and how blind spots may be identified within each.
4. Leon Conrad’s Story Structure Work in BF Formalism (Imaginary Extension to LoF Calculus). We show how narrative arcs can be expressed as BF values and environmental operands, capturing how environmental change drives story transformation, how both forces of serendipity and expectation may be formalised within the calculus, and the possible implications for meaning-making and narrative design.
5. Two Can Play Tarati: An Online Multiplayer App & Strategy Guide. I present my work into GSB’s
Tarati game: an online multiplayer version of the game, accompanied by a strategy guide distilled from a million high-level AI games, including a survey of principal openings and strategic themes.
Adam Blazejczak holds a Master’s in Computer Science and a Bachelor’s in Physics (2025), and is currently pursuing a Master’s degree in physics at Ghent University. With seven years of experience as a data scientist and data architect consultant, and three years running BLVCK Studios — specialising in app design and enterprise architecture for small and medium businesses — he brings a rare combination of technical rigour and creative vision to his work. He is the creator of QQuill, a story-structure-based self-inquiry application, and several other tools oriented toward consciousness exploration. His independent research into Laws of Form, BF calculus, and their extensions spans physics, consciousness studies, spirituality, and game design, reflecting a sustained commitment to applying Spencer-Brown’s Calculus of Indications as a universal lens for understanding distinction and form.More info: https://blvckstudios.com/